Educational game for children with disabilities

An innovative development using machine vision designed to help children with disabilities

Problems

Complex sets of exercises

Low level of children's interest in performing daily workouts

Frequent involvement of doctors is quite expensive

After the end of the rehabilitation course, the exercise stops, although it should be continued

Expensive components for training various muscle groups

Parents do not know the algorithms of health-improving physical education

Decision

Software with the use of machine vision for conducting recreational physical education in a game format for children with disabilities.

Features

01

Artificial intelligence remembers the features of
interaction with a specific user and improves the process
of using the program

02

Artificial Intelligence

03

By performing a set of developmental exercises and
algorithms of recreational physical education in a game
format, children will see how the character on the screen
repeats the movements exactly behind them and
achieves their goals

04

Photorealistic graphics

05

This approach will make the treatment process
interesting and exciting for the child

Advantages of the project

Available interface

Does not require the purchase of additional equipment

Contributes to the improvement of the child's condition in an exciting game format

Unique motion capture technology on webcam

The program will be able to intuitively find the main points on the human body and build a skeleton

Own software

High-quality graphics and additional audio in virtual format

Developed together with qualified physicians

Business model

Interaction with the end user is quite simple:
01.

An annual subscription will be purchased by
rehabilitation centers for the use of the project in
the treatment of patients.

02.

After the training course, under the supervision of
medical staff, the program will be able to be used
by end users at home.

03.

An individual subscription can be purchased by
anyone on the project's website.

Competitors

Specifications
Machine vision
Own platform
Training programs
Development program for children with disabilities
Virtual reality
Motion capture on a regular camera

Stages of development

01

december 2020

Start of project development
02

january 2020

The interface has been developed
03

february 2020

The metrological concept has been digitized
04

april 2020

The MVP has been launched
05

june-august 2020

Testing with doctors and children with disabilities
06

october 2020

Launching a full-fledged product
07

january 2022

Market launch

Market Size

Global size interactive systems market

Project team

Baymurzaev
Khadzhi

Technical artist

Khasaev
Ibragim

Engineer - programmer

Gudaev
Iliskhan

Computer vision scientist

Temurkaev
Ruslan

Unreal engine 4 developer